I presented a modified version of my Animations in Android talk today at MobiDevDay 2013 in Detroit. This version was narrowed down to discussing only
You can grab the slides from this version of the talk if you like.
Overall, it was a good day. It was great to see so many folks from the Detroit area motivated to spend a beautiful Saturday learning more about mobile development. Lots of good presentations all around and an excellent keynote address by Mike Lee. Hope to see this event happen again next year.
I spoke at the Michigan Google Developers DevFest 2013 today in downtown Detroit. It was a great day with lots of good presentations and was well attended. The presentation that I gave was an adapted version of the Animations in Android talk that I had given before, with a little less fluff and a little more detailed code.
You can grab the slides and also the code example for the Manual Animation technique presented.
Did you miss my talk? No worries, I’ll be presenting again at MobiDevDay on May 4th. That talk will be a more-focused version that digs deeper into Animators and leaves out pretty much everything else. See you there!
On January 31, 2013, I gave an “Animations in Android” talk at the Google Developer Group Ann Arbor Android (GDG-A3). I covered three ways to animate in Android: “Manual” where you do all the heavy lifting in the
draw() method of your custom
Drawable; using the
Animation classes found in
android.view.animation; and the
Animator classes found in
android.animation. The major focus was on the
Animator classes, including the use of NineOldAndroids to support versions prior to Honeycomb.
The slides for the presentation are available here.